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Integrating Rocketbox Avatars with the Ubiq Social VR platform

IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) 2022

Lisa Izzouzi, Anthony Steed

Integrating Rocketbox Avatars with the Ubiq Social VR platform

Having a truly ethical, unbiased technology, requires people developing and using this technology to have an equal opportunity to participate in its creation. In this sense, open-access tools are a way to share best practices and enhance collaboration. In this paper, we will present the integration of the Microsoft Rocketbox avatar library into the Unity networking library Ubiq. We will see how they may contribute to the research in the field of populated virtual environments.

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