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Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds
Eurographics 2021
Chloé Paliard, Eduardo Alvarado, Damien Rohmer, Marie-Paule Cani
When walking on loose terrains, possibly covered with vegetation, the ground and grass should deform, but the character’s gait should also change accordingly. We propose a method for modeling such two-ways interactions in real-time.
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