Publications

Publications

Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds

When walking on loose terrains, possibly covered with vegetation, the ground and grass should deform, but the character’s gait should also change accordingly. We propose a method for modeling such two-ways interactions in real-time.

Chloé Paliard, Eduardo Alvarado, Damien Rohmer, Marie-Paule Cani

Eurographics 2021